Stockboi
Stockboi

Play Turkish Checkers

Pieces move forward and sideways, and capturing is a must. Crown a king and sweep the board.

How many players

Played by 1 or 2: solo against the computer, or online against another player.

  • Online: create a room and send the link to a friend, or get matched with a random opponent. If nobody shows up, we offer a clearly labeled computer opponent.

Category: Board games

How to play

Goal: Capture all your opponent’s pieces or leave them with no legal move.

Step by step

  1. Each side starts with 16 pieces in two rows on an 8x8 board.
  2. Tap your piece and the squares it can reach light up; tap a lit square.
  3. Pieces move one square forward or sideways; never backward or diagonally.
  4. If an opponent piece is in front of or beside yours with an empty square behind it, jump over it to capture.
  5. A piece that reaches the far row becomes a king.

Rules

  • Capturing is mandatory. If there are several routes, you must take the one that captures the most; if they tie, you choose.
  • If you can capture again after a capture, you keep capturing with the same piece.
  • A captured piece is removed right away. In a chain you can’t turn straight back the way your previous capture came from.
  • A king slides any distance in a straight line; it can jump a single distant piece if the way is clear and land on any empty square beyond it.
  • A piece that reaches the far row in the middle of a capture chain keeps going as a regular piece; if it ends the move there, it is crowned.
  • No pieces left or no legal moves means you lose.
  • Draw: if each side has only a single king left, or after 50 moves each (100 in total) with no captures.
  • Bot levels: Easy is distracted about half the time. Medium looks a few moves ahead and slips up now and then. Hard calculates deep.

Controls

  • Touch: Tap a piece, then a lit square. If a chain has only one way forward the piece goes on its own; otherwise tap the next square.
  • Keyboard: In solo play, Enter or Space starts a new round once one ends.

In online matches

  • You have 60 seconds per move; run out and you lose.
  • If you disconnect, you have 60 seconds to come back or your opponent wins. Leaving the game also hands them the win.
  • A rematch needs both of you to say yes; the first move switches sides in the rematch.

Tips

  • Captures are forced, so you can sacrifice a piece to drag their piece exactly where you want it.
  • Whoever crowns a king first usually sweeps the board.

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